tag:blogger.com,1999:blog-4068894994922552535.post3635963169802960413..comments2023-06-14T17:33:55.624+10:00Comments on Foo's Eve Musings: PI general questionsFoohttp://www.blogger.com/profile/02444693774790165427noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4068894994922552535.post-30809083980491872972015-03-05T08:28:37.577+11:002015-03-05T08:28:37.577+11:00I don't bother with trying to get the absolute...I don't bother with trying to get the absolute maximum efficiency out of my PI. And I say that as someone who relies on PI to play. My PI income is my guaranteed PLEX income.<br /><br />I run 24-hr cycles on 5 characters. I always run the characters in order and always the same activities in order. So my daily PI consists of: log in to character 1, start PI running (and change ECU/head location where needed to keep 8 processors running), switch to character 2, repeat. Then go back to character 1, move any PI I need to move, repeat. By doing this, I very rarely have to wait to run my PI, as by the time I get to my last character, any remaining timer duration usually has expired. It does take me about an hour to do PI this way if I'm moving it about.<br /><br />I don't mind the time, so it's fine. But for those that do, I usually suggest a 2-day extraction cycle, as that give the same yield as a 24-hr cycle, but requires less work on PI over a given time frame and thus increases the liklihood that a player will actually run PI.<br /><br />The other major factor for me is that, if I don't attend to my PI every day...so what? Sometimes I just don't feel like it, other times I have to drop attending to PI to go defend the hole, and still other times, well, I might not log in to the game for a couple days.<br /><br />It is only a game, after all :)<br /><br />My main suggestion for anyone running PI is to put only that much effort into it as you are willing to. No sense making it into a job :)Heretic Caldarihttps://www.blogger.com/profile/03015635188565858672noreply@blogger.comtag:blogger.com,1999:blog-4068894994922552535.post-2916475030220336682015-03-04T11:29:00.020+11:002015-03-04T11:29:00.020+11:00The only issue that remains is the requirement to ...The only issue that remains is the requirement to actually be in the system to be able to move between planet and Custom Office. I wish it was remote like regional market orders or industry job management.<br /><br />Almost all of my PI gets consumed in my tech2 manufacture. But I recently moved to attempting mobile deployable manufacture for variety.<br /><br />I would have preferred a digital method to enter in the extraction cycles, over the analogue slide bar. It is interesting however to move the slide along so that it can be matched against the consumption of basic factories. But this means an alarm clock or calendar event setting to know when to reset extraction. That's why I just use an arbitrary 6½ day cycle, so that I only need to attend to PI once a week.<br /><br />I use both a DST and Blockade Runner - volume depending. DST with the native stabilisers, tanking bonuses and fleet-hold provide a solid performance and reasonable compromise. Easy Eskyhttps://www.blogger.com/profile/17882509080454825895noreply@blogger.com