- Starbases can now repackage the same type of items as Stations.
We still can not assemble a T3 cruiser in space. Citadels are coming soon.
You will be able to get battleship hulls out of a C1 wormhole (repackage in POS and put the hull into a DST)
- Change distribution of Minerals and items from Planetary Interaction (PI) of all structure components.
I have not been following closely enough, but this will cause a spike in PI demand. My crystal ball based on the highsec POCO replacements a while ago suggests a short lived and muted spike but still worth watching.
- Add 20 units of Strontium to manufacturing requirements all fuel block types.
- Changed name of fuel block and blueprints from racial to isotype type
Added 4 new Structure skills to the market under the category Structure Management:
Structure Defensive Systems
Basic operation of structure defensive modules. 2% reduction in capacitor consumption of all structure defensive modules per level.
Prereqs: Mechanics 1, shield ops 1
Structure Electronic Systems
Basic operation of structure electronic modules. 2% reduction in capacitor consumption of all structure electronic modules per level.
- Prereqs: CPU management 1
Structure Engineering Systems
Basic operation of structure engineering modules. 2% reduction in capacitor consumption of all structure engineering modules per level.
PreReqs: Power Grid Management 1
Structure Missile Systems
Basic operation of structure missile launchers. 2% bonus to all structure missile damage per level.
PreReqs: Drones 1, Missile Launcher Operation 1
The old starbase defense management skill will end up going away once POS are removed, but a few 2x skills are going to take its place on citadels. It will mean some cross training but pilots no longer need anchoring 4 as a prerequisite.
Ship repacking in POS. Thank you CCP.